EXPLORE EARTH
Choose a verified aircraft, start anywhere and fly through the same photorealistic Earth as nearby pilots.
ENTER THE AIR WORLD ↗4DTWINMAPS / SHARED AIR WORLD
Explore freely or enter an air mission. Every public experience uses the same real-world geography, time, weather, identity and AirEngine architecture.
No timer, no route. Pick an aircraft and discover a real place at your own pace.
Choose a verified aircraft, start anywhere and fly through the same photorealistic Earth as nearby pilots.
ENTER THE AIR WORLD ↗Follow the rings, find your racing line and chase a faster time. From compact FPV courses to high-speed jets.
Clear every ordered 3D gate over real terrain.
RACE THE REAL SKY ↗Hold a high-energy line through a long real-Earth circuit.
LIGHT THE AFTERBURNER ↗Thread a compact low-altitude gate course at FPV speed.
ARM AND RACE ↗Boost through a compact urban aerial course.
IGNITE JETPACK ↗Use accessible arcade flight to dash across a real city or landscape.
DASH ACROSS EARTH ↗Master a landing, hold a bank or frame a photograph. Small movements make the difference.
Bank through roll zones and hold the required attitude.
START THE DISPLAY ↗Clear compact attitude gates without losing energy.
ENTER THE COURSE ↗Approach, hover and touch down inside the real-world landing pad.
START APPROACH ↗Frame and capture each real-world photo target.
START PHOTO MISSION ↗Inspect a sequence of close-range infrastructure targets.
BEGIN INSPECTION ↗Read the wind and flare onto the real-world target.
START FINAL GLIDE ↗Fly scenic routes, reach rescue beacons and bring an air taxi to its destination.
Cross a wide real-world search area, recover lost pilots and beat the rival route before time runs out.
START RESCUE ↗Follow a long low-altitude route across real landmarks.
FLY THE LANDSCAPE ↗Reach isolated rescue beacons across a real mountain area.
LAUNCH RESCUE ↗Transition to forward flight and arrive on the destination pad.
ACCEPT THE FLIGHT ↗Follow a low and slow route across real coast, city or mountains.
START THE EXPEDITION ↗Leave the aircraft, control your descent and fly through a line of gates or land on target.
Jump, control freefall, deploy and land on target.
BOARD THE AIRCRAFT ↗Fly the body through vertical freefall gates, then deploy safely.
JUMP INTO THE COURSE ↗Use glide and terrain proximity to clear a descending gate line.
ENTER THE LINE ↗Trade engine power for altitude, thermals and wind. Soar in a glider, canopy or balloon.
Use procedural thermals to reach successive soaring zones.
FIND THE LIFT ↗Read the windward side of real terrain and stay in ridge lift.
RIDE THE RIDGE ↗Cross real terrain by combining wind, ridge lift and thermals.
START XC FLIGHT ↗Convert altitude into distance across a long real-terrain route.
LAUNCH FOR DISTANCE ↗Change altitude to find the wind layer that reaches the target.
READ THE WIND ↗Track a rival aircraft or capture contested airspace above real cities and landscapes.
Acquire hostile aircraft over the real Earth with clearer hit feedback, terrain impact and competitive scoring.
FLY SKY HUNT ↗Capture widely separated H3 air zones while an opposing network contests the same real geography.
ENTER THE AIRSPACE ↗Climb above the atmosphere, navigate an Earth-scale course and intercept moving satellites.
Intercept live CelesTrak satellites propagated with SGP4.
ENTER NEAR SPACE ↗Climb into near space and clear an Earth-scale navigation corridor.
CLIMB TO THE ORBITAL RUN ↗